Game Development with Unreal Engine 5 Volume 1: Design...

Game Development with Unreal Engine 5 Volume 1: Design Phase

Tiow Wee Tan
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Dive into the heart of game development with Unreal Engine 5 (UE5), the latest revolution in creating immersive and visually stunning game worlds. Crafted to encourage your imaginative and inventive skills, Volume 1 of this two-part guide stands as a crucial tool in your journey towards developing incredible video games with UE5 and serves as a transition into the programming dimensions of game creation with C++ featured in Volume 2.
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Blending artistic mastery with technical prowess, you’ll journey from the basics of UE5’s environment to creating expansive landscapes with procedural content generation and combining materials for lifelike terrains. Discover the power of Quixel Bridge and Megascans to bring realistic textures and models into your projects, and master Nanite for rendering complex scenes with cinematic fidelity.
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You’ll also learn to create dynamic lighting and shadow effects with Lumen, enrich your game’s atmosphere with sophisticated particle systems using Niagara. Then integrate characters and adversaries into our worlds, making them come alive with interactive elements. From designing large open landscapes to implementing advanced visual effects, Game Development with UE 5, Volume 1 is your gateway to elevating the visual appeal and interactive experience of your game.
Tom:
1
Rok:
2024
Wydanie:
1st
Wydawnictwo:
Apress
Język:
english
Strony:
429
ISBN 10:
1484298241
ISBN 13:
9781484298244
ISBN:
B0D2BM4VH3
Plik:
PDF, 41.09 MB
IPFS:
CID , CID Blake2b
english, 2024
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