Darowizna 15 września 2024 – 1 października 2024 O zbieraniu funduszy

Physically Based Rendering: From Theory to Implementation

Physically Based Rendering: From Theory to Implementation

Pharr, Matt
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Physically Based Rendering, Second Edition, describes both the mathematical theory behind a modern photorealistic rendering system as well as its practical implementation.
A method known as literate programming combines human-readable documentation and source code into a single reference that is specifically designed to aid comprehension. The result is a stunning achievement in graphics education. Through the ideas and software in this book, you will learn to design and employ a full-featured rendering system for creating stunning imagery.
This new edition greatly refines its best-selling predecessor by streamlining all obsolete code as well as adding sections on parallel rendering and system design; animating transformations; multispectral rendering; realistic lens systems; blue noise and adaptive sampling patterns and reconstruction; measured BRDFs; and instant global illumination, as well as subsurface and multiple-scattering integrators.
These updates reflect the current state-of-the-art technology, and along with the lucid pairing of text and code, ensure the book's leading position as a reference text for those working with images, whether it is for film, video, photography, digital design, visualization, or gaming.
Rok:
2010
Wydanie:
2
Wydawnictwo:
Morgan Kaufmann Publishers
Język:
english
Strony:
1167
ISBN 10:
0123750792
ISBN 13:
9780123750792
Plik:
PDF, 119.66 MB
IPFS:
CID , CID Blake2b
english, 2010
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